We have several game modes, across both PVE and PVP servers. This list is constantly being updated with new and fresh ideas, as well as tweaking current events based on player feedback. Please see below for more information.
Joint Operations
The Trade Hub is a chance for all PMCs, regardless of faction, to meet up and trade anything from weapons to keys. Maybe you’re looking for that elusive Sawmill Office Storage Key or the UNLRA Lab key and no one in your faction seems to have it or maybe you just want to meet up with other factions and shoot the shit with a little trading mixed in. Either way, this is your chance to head out and spend some cash, maybe you’ll grab a bargain!
Players across all factions are instructed to assault the same POI to help each other complete tasks and objectives. By mobilising a large force, we can clear out POIs much easier and offer people help with opening doors, killing AI or making it easier for them to pick up task items within the location.
A body is hidden somewhere in the map and players are given a very rough brief on how to find it. They must solve the puzzle and follow the breadcrumbs in order to find the body which holds high-end loot. This is a great event for building lore or a story, as we can use the many easter eggs within the map already.
Players split themselves into teams and must follow a series of instructions to race across the map. At each point, they’ll receive a new instruction for the next location. First team to the finish line wins.
Players are given a riddle to solve based on the lore of the game. If they solve the riddle they get the location to a high-end supply drop. There will be multiple riddles across the course of one event.
Contractors are instructed to investigate several POIs and gather evidence of what has happened in the country. From mission boards and documentation to dead HVTs and environmental story telling, PMCs are encouraged to gather anything they can find so it can be compiled back at base. All evidence will go towards investigating the back story of Lamang and unlocking the secrets of Ground Zero.
In a rare moment of collaboration, the three PMC factions have decided to work together to stress test their defences in the event the local militia or LAF decide to attack. To do this, the factions will be assaulting each other’s base camps but not directly fighting one another. This is about testing the base defences and not killing other PMCs. Each faction will attack the next faction in a clockwise direction, so CSI will attack LRI, LRI will attack MSS and MSS will attack CSI. Contractors don’t need to defend their base, only attack the enemy listed previously. This is happening on Joint Ops to make it purely a PVE test.
After months in Lamang, the factions are starting to run low on resources. Contractors are instructed to collect specific items from the island, with those collecting the most of each being declared the winners. The contractors can either use or sell what they gather once the event is complete.
Now that the three factions have been deadlocked for months, they’re seeking to gain a financial advantage over their rivals. With the discovery of high-tier loot on the island, contractors are instructed to go out and gather as much as possible. Those who can gain the most loot and sell it for the highest price will be rewarded for adding to the faction’s coffers.
After several long months in Lamang, the factions are getting ready for the next rotation. With new operators, gear and missions about to land in country for the next tour of Lamang, the existing teams want to leave their mark on the shady militants that still remain. They look to put aside their differences for an operation to clear the entire island of hostiles before heading home.
As the fight for Lamang rages on and PMC factions jostle for position, it has become apparent that we need a new recruitment drive to bolster our ranks. In order to entice potential recruits, we want you to showcase the wonders of Lamang by capturing the beauty excitement and of our new home. Our Recruitment Division has come up with several locations and poses for you to mimic, you must travel there and match them as quickly and accurately as possible. We can then use these in our upcoming marketing campaign to increase our presence on the island.
This is a long format version of Stockpile. With attrition setting in and most of our assets being lost to the jungle, the need for new intelligence and information has become increasingly urgent. Contractors are instructed to collect specific items from the island, with those collecting the most of each being declared the winners. The contractors can either use or sell what they gather once the event is complete.
Multiple factions on the island need knocking down a peg, intelligence suggests the best way to do this is to hit the heads of each cell simultaneously. You are instructed to locate and eliminate all LAF and militia leaders on the island, whoever racks up the most kills gets rewarded.
In a rare moment of cooperation, rival factions have given their contractors free rein to collaborate on third party tasks across the island. This has led to contractors posting their own tasks and asking for help, so head over to the mission board and see what’s on the cards.
Warfare
We have intelligence of suspicious packages being dropped across Lamang. Reaper drones in the area have reported these packages being retrieved by couriers from all factions. Couriers are then dispatched across the map to wait in position, players are instructed to hunt down these couriers and retrieve the loot they leave behind.
Players will receive a target briefing including description, rough location and planned route that the HVT will take. The HVT will travel the route continuously until they’re engaged. HVTs will carry high-end loot, money and (sometimes) keys. Once engaged, they have the right to defend themselves from attack, if they repel an attack successfully, they will return to the route until engaged again. If they are taken out, the player/squad that does so gets the loot. Once the HVT has been eliminated, we will announce they have been neutralised and a new HVT/route will be set-up shortly after.
A neutral location is designated as the hill, all factions are instructed to capture it. There may be AI in the area, loot dropped at the location or multiple LZs surrounding it. There will be 2 hills during the event, each lasting 1 hour, this allows us to declare multiple winners as well as give people different zones/approaches
to try.
Players will be invited to create squads. Squads will be directed to a location to defend it. There will be 2 locations during the event, allowing for prolonged combat at each site. The difference from KOTH is that the Squad Leader is the objective, players must eliminate enemy squad leaders whilst also protecting friendly ones in the area. If someone gets a confirmed Squad Leader kill, they’ve satisfied a victory condition.
A faction is declared the defenders, with the other two factions the attackers. The defenders must hold a designated location for the duration of the event, if it is captured then the attackers must hold onto the location. Whoever holds the objective location at the end of the event is the winners.
Factions have just received a fresh batch of weapons to replace their worn out stock. In order to make sure these weapons are ready for deployment, players are instructed to assault a POI in order to give them some real-world testing. However, other PMCs have also received fresh deliveries so they’ll be doing the same. Last PMC standing can report back on the weapon’s effectiveness. Players must only use the weapons permitted by the brief until they are instructed to change.
After months of rivalry, the three factions have finally decided to find out who is top dog. Referees have delivered a selection of weapons and gear to a specific POI, contractors are instructed to arrive with no kit and use only what they find on-site. This is a test of survivability, tactics and ingenuity. Last man standing wins. Teammates can work together but all enemy contractors are fair game.
This is about thinning the herd. The other factions have been recruiting heavily since they landed on Lamang and we need to knock them down a peg. You are instructed to deploy to the AO and eliminate as many enemy PMCs as you can. However, we need these kills confirmed so we can assess the impact. Ensure you follow the brief to track every kill you make, the team with the most kills wins.
In an attempt to hinder their rivals, the factions have started taking hostages from one another. This cannot go unpunished, you are instructed to locate your colleagues and rescue them from the enemy. However, you must also try to hold onto the hostage you’ve taken to ensure you have something to bargain with when the smoke clears. You need to assault the enemy position whilst also holding your own safe house, do not engage any hostages or the mission will fail.
After so long in the field, tensions have started to rise amongst the different vendors on the island. What started as some light jostling for position and more sales turned into using contractors to get ahead of their rivals and, eventually, making moves directly against them to retain their grasp on power. This has finally boiled over into all-out conflict amongst the vendors, with some losing their supply lines altogether due to the acts of their former colleagues. As a pawn in this fight, you’re forced to only use the equipment from specific vendors to go and thin the numbers of those who stand against you.
As our investigations into the Ground Zero continue, we’ve managed to acquire the services of a highly regarded scientist. We hope they will help us further unlock the secrets of the island, however we’re not the only ones with this idea. The other two factions seem to have gone down a similar route, this is unacceptable. You will be deployed into the field to both protect our own asset and eliminate the enemy assets. Our intelligence teams are working hard to assertain the enemy safe houses, we should have a briefing packet ready when it’s go time.
A week-long variation of body count with daily prizes for highest kills and an overall prize for the week.
The hardships of Lamang are starting to take their toll. PMCs who’ve managed to survive since the beginning have become numb to the pain of their fellow humans, giving no quarter during their missions into the heart of the island. For some, this has gone beyond a loss of feeling. They now gain pleasure from inflicting pain and, in some cases, even hunt their own kind for sport. This has led to an underground ring of blood sports, with the most favoured dubbed The Gauntlet. Unsuspecting captives are released at the starting line and must endure live fire, explosions and each other to make it to the end. Those who do, have a chance at freedom.. but only a chance.
Investigations into Ground Zero have produced some disturbing findings. Our researchers need to know more, so it’s up to you to escort them and ensure their safety whilst they complete their tests. Be advised, other factions have also sent teams into the area recently, however they all lost communication within hours of landing. Our scientists believe there is something in Ground Zero that is tainting all who enter.. pray it won’t taint you.
As storms rage across Lamang and the landscape continues to change, the need for secure locations outside of the FOB is greater than ever. To aid future operations, you’re instructed to go all out against enemy PMC factions. We have identified several COPs across the map, you must take and hold as many as possible to increase out foothold on the island. We have dropped flyers all over the island to warn the locals of our operation, so there shouldn’t be any local presence.
We’ve received reports of multiple dead drop locations used by bad actors across Lamang. You’ve been hired to coordinate with AltAir to intercept these crates and help get the contents off the island. We’ll compile data on their rough locations, it’s up to you to beat your rivals and bring the goods to our contact in the field.
As we become more settled in Lamang, the time between deployments has began to increase. To keep you on your toes, we’ve developed a new training program to hone your skills out in the field. You’ll be given a list of random tasks to complete, you must complete the list to pass the course.
Mid-week modes
We host two mid-week modes which offers a more casual environment to enjoy the game. These occur on custom servers so there’s no gear fear, no repercussions and everything is open to you to enjoy. You can find out more below.
Training Day (PVE)
The heads of the factions have gotten together with the Vendors you all know and love, and negotiated a large credit for each of you for a limited time! Command also thinks that we’ve been neglecting our training routine. During this time, the vendors have agreed to allow you access to their full stock of wares and to facilitate travel across the whole island, even for new recruits!
Use this time to your advantage, and get out there and learn how things work around the island, and get yourself in better shape to take on the rigors of the island under normal conditions!
- Discord event link
- EU start: 9pm UK time
- US start: 8pm EST time
Wednesday Fight Night (PVP)
This is a more laid back event designed to let you jump in and blow off some steam with no gear fear and a level playing field. We do lighter versions of our core modes to give you a chance to blow off steam and enjoy intense PVP with no repercussions.
- Discord event link
- EU start: 8pm UK time
- US start: 8pm EST time
Weekly competitions
Every week we host a screenshot and clip competition. The competition will run every Tuesday to Sunday, beginning and ending at midnight UK time. GMs will then decide the winner and announce them in the following Weekly Update on Tuesdays, then the process starts again.
To enter, all you have to do is take a screenshot/clip and post them in the relevant channels within the events section:
You can choose to stage something or find it naturally in-game, whether it’s a landscape shot, a clip of a firefight or teammates posing amongst smoke. We welcome all attempts and hope it sparks some creativity and gives players something different to do. You can post multiple screenshots or clips each week, they will all be judged evenly.
Each week there’s a Tier 3 prize up for grabs and the chance to be featured in our gallery, as well as on the MFG Dev streams.
Black market
As contractors start to gather more valuable loot, a Black Market has begun to form on the island of Lamang. PMCs across multiple factions meet up in the shadows to exchange their ill-gotten gains and fences find new work in flipping stolen items for profit. Here you can either offload items you no longer want or try to get a bargain for a rare piece of equipment.
If you’d like to learn more about our Black Market system, head over to the Black Market channel in Discord.
Operations
We also host week-long events called Operations. The events involve collective tasks for the community to complete, such as killing X amount of AI or the first faction to reach 1000 player kills. When an Operation is complete, the winning faction captures a sector of the map. You can see the Territory Map below.

Operation Soaring Angel
Now that the rebels have repaired the landing strip at Pha Lang Airfield, it has now become a highly valuable territory in the eyes of the PMC factions. The LAF have also received intel that the airfield is operational and are mobilising a force to capture it.
In order to capture it before the LAF has a chance to mobilise, all factions have begun planning to move against the airfield imminently. There will be some small incursions to establish an advantage before a final assault to capture the territory.
To start [REDACTED]
Whoever captures the airfield will gain access to vital aerial supply lines and capture a handful of reconnaissance drones left by the UNLRA before their departure. These drones will be available in future Operations to help scout enemy positions and give live battlefield data to the faction that captures them.
This Operation will start on [REDACTED] and end on [REDACTED], so get your gear in order and report to the Command Tent for the green light.
Completed Operations
After establishing a foothold in Lamang, it is time to increase our presence in the country. To do this, we are green lighting Operation Hard Landing, the first of many incursions into the region designed to increase our resources and gain territory. The outcome of this Operation will be vital to the effectiveness of all future missions.
Based on intelligence we have gathered in recent weeks, we can confirm there are several territories across Lamang, each with their own benefits and supply lines. Each faction has already secured the town closest to them, however none have moved out into the wider area to start controlling other POIs.
This is where Operation Hard Landing comes in, we will be looking to secure vital production facilities in the West of the country in order to give us the platform and ability to effectively secure other POIs in the area.
To start, you’re tasked with claiming the Sawmill in the West, currently this is held by some rogue militia elements who’ve taken advantage of the current situation and confusion. We need to assault the facility, neutralise all threats and hold it for an extended period before the other PMC factions have a chance to move in.
This Operation will start on 26th August 2024 and end on 31st August 2024. There will be some smaller skirmishes and scouting missions to begin with, culminating in the main assault on Sawmill on the final day. Some of these smaller missions will help us gather resources like rations, weapons and ammunition to give us an advantage in the final push.
So gear up and put your affairs in order, we will give you the first briefing on 26th August 2024. Get ready to do your part for the faction!
OUTCOME: Mithras Security Systems were victorious and therefore captured the Sawmill territory.